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| TransformQuat_ (Vector3< F > const &t, Vector4< F > const &q={}) |
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TransformQuat_ & | operator*= (TransformQuat_ const &q) |
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Vector3< F > const & | translation () const |
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void | setTranslation (Vector3< F > const &v) |
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void | setTranslation (F const *v) |
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Vector4< F > const & | quaternion () const |
| Get the quaternion [qx,qy,qz,qw] of the rotation.
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void | setQuaternion (Vector4< F > const &v) |
| Set the quaternion [qx,qy,qz,qw] of the rotation.
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void | setQuaternion (F const *v) |
| Set the quaternion [qx,qy,qz,qw] of the rotation using pointer to 4D array.
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F | x () const |
| X coordinate of the translation.
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F | y () const |
| Y coordinate of the translation.
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F | z () const |
| Z coordinate of the translation.
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F | qx () const |
| qx quaternion composant
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F | qy () const |
| qx quaternion composant
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F | qz () const |
| qx quaternion composant
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F | qw () const |
| qx quaternion composant
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Vector3< F > | m_translation |
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Vector4< F > | m_quaternions |
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The documentation for this class was generated from the following file: